ARGUS
(2004, BreakAway Games, Unreleased Demo)

 
ARGUS was a demo for an as-yet-unreleased modern RTS game. I supervised production of test assets, and built the terrain used in the demo. I also wrote all the behavior scripts for the demo. They're pretty primitive, but you can see part of them here if you want.
 

Establish a base of operations...

...find your target...

...and destroy it.